Jan 25, 2009, 09:36 AM // 09:36
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#1
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Administrator
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Campaign specific builds for Warrior sticky
Looking for approval/comments before I add to the sticky. Note that I did this pretty much in one sitting so I might have forgotten something. Self-heals and Rez Sigs were sometimes added to fill up slots. [[FGJ (PvE)] pops up in pretty much every builds because they turned out adr based (can't go wrong with a cleave spammer )
This link is useful - http://guildwars.wikia.com/wiki/Warr...uick_reference
I'll add proper build notes and full BBcode when I add it to the sticky.
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Quote:
Originally Posted by Prophecies only builds
Sword
[Hundred Blades][Sever Artery][Gash][Galrath Slash][Frenzy][Rush][Conjure Flame][Resurrection Signet]
*Elite isn't awesome but it's the best you'll get.
Axe
["For Great Justice!" (PvE)][Eviscerate][Executioner's Strike][Penetrating Blow][Disrupting Chop][Frenzy][Rush][Conjure Flame]
["For Great Justice!" (PvE)][Cleave][Executioner's Strike][Dismember][Penetrating Blow][Frenzy][Rush][Conjure Flame]
*Generic Cleave/Evis spam
Hammer
["For Great Justice!" (PvE)][Earth Shaker][Crude Swing][Crushing Blow][Counter Blow][Frenzy][Rush][Resurrection Signet]
*Tried an Earth Shaker adaptation, seems ok, but haven't tried it
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Quote:
Originally Posted by Factions only builds
Sword
["For Great Justice!" (PvE)][Standing Slash][Sun and Moon Slash][Dragon Slash]["Save Yourselves" (Luxon)][Frenzy][Dash][Resurrection Signet]
["For Great Justice!" (PvE)][Sever Artery][Gash][Sun and Moon Slash][Dragon Slash]["Save Yourselves" (Luxon)][Frenzy][Dash]
*Godmode adaptation, will be fine without Brawling Headbutt
Axe
["For Great Justice!" (PvE)][Cleave][Executioner's Strike][Dismember][Disrupting Chop][Frenzy][Dash]["Save Yourselves!" (Luxon)]
*Generic Cleave spam
Hammer
["For Great Justice!" (PvE)][Enraged Smash][No Skill][Yeti Smash][Mighty Blow][Frenzy][Dash]["Save Yourselves!" (Luxon)]
*Note the new function of Enraged Smash. Haven't tried it, though it works in theory
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Quote:
Originally Posted by Nightfall only builds
Sword
["For Great Justice!" (PvE)][Crippling Slash][Gash][Whirlwind Attack][Flail][Enraging Charge][Lion's Comfort][Conjure Flame]
[Hundred Blades][Whirlwind Attack][Sever Artery][Gash][Flail][Enraging Charge][Lion's Comfort][Conjure Flame]
*Generic Conjure Cripslash
Axe
["For Great Justice!" (PvE)][Cleave][Executioner's Strike][Dismember][Agonizing Chop][Flail][Enraging Charge][Conjure Flame]
*Generic Cleave spam
Hammer
["For Great Justice!" (PvE)][Devastating Hammer][Overbearing Smash][Mighty Blow][Whirlwind Attack][Flail][Enraging Charge][Conjure Flame]
*Yuck. NF only Hammer builds are hard to work with; [[Devastating Hammer] and [[Magehunter's Smash] are the only hammer elites. [[Battle Rage] maybe?
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Jan 25, 2009, 11:38 AM // 11:38
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#2
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Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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Nice. Very Nice.
But I found a "small" mistake: In your "Factions-Only Hammer Build", you suggest [Crushing Blow], but it's a Prophecies Exclusive skill ^^'
Last edited by Picuso; Jan 25, 2009 at 03:28 PM // 15:28..
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Jan 25, 2009, 07:37 PM // 19:37
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#3
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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No warrior's endurance builds for proph? No 100 blades builds for non-proph games? I mean 100 blades+whirlwind would be a lot better than cripgash whirlwind.
You forgot a factions triple chop axe build.
How about [magehunter strike] plus a dervish attack for NF hammer?
Also what if someone didn't want to go W/E or W/A (in factions)? Mending touch might be a good suggestion for NF instead of the conjure. And a high-armor warrior could also get some use out of rebirth. Since hammers have knockdown, you can also consider holy strike/soulstone strike builds.
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Jan 25, 2009, 10:45 PM // 22:45
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#4
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Administrator
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Quote:
Originally Posted by Winterclaw
No warrior's endurance builds for proph? No 100 blades builds for non-proph games? I mean 100 blades+whirlwind would be a lot better than cripgash whirlwind.
You forgot a factions triple chop axe build.
How about [magehunter strike] plus a dervish attack for NF hammer?
Also what if someone didn't want to go W/E or W/A (in factions)? Mending touch might be a good suggestion for NF instead of the conjure. And a high-armor warrior could also get some use out of rebirth. Since hammers have knockdown, you can also consider holy strike/soulstone strike builds
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Hmmm, I didn't really plan to have a big library of builds, but if you think it'd be worthwhile then I might aswell (throwing builds at me would be much appreciated).
Forgot about HB for NF actually, I'm still in the mindset that it's for Proph-only people. It probably would be better than Cripslash, since cripple isn't all that useful.
[Hundred Blades][Whirlwind Attack][Sever Artery][Gash][No Skill][Flail][Enraging Charge][Conjure Flame]
Slot a Rez Sig?
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I don't see why I'd go /Mo just for [[Rebirth]; unless you plan to wipe then there really isn't much point. You'd be giving up damage from the Conjure, and if you wanted a Hard Rez I'd go /Rt for [[Death Pact Signet]. Mending Touch is also a bit meh imo, get the monks to clean the crap off you (I don't recall any areas in NF where theres serious condition pressure).
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About the Magehunter strike Hammer thing, mind giving an actual build?
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Jan 26, 2009, 12:05 AM // 00:05
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#5
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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I guess a res sig would be okay. If not lion's comfort because you also get adrenaline from it.
However I like rebirth because if you lose one or two people close to mobs and pull back, you can rebirth them and recover safely for a second. IMO rebirth is good for warriors because they have high armor and usually have an IMS as a cancel stance... that means they have a better chance of getting away.
Plus DPS is only good if you have factions.
I agree you'd be giving up damage from conjure if you don't go /e but you have to remember that not everyone goes w/e all the time. It might be simpler to just stick with pure warrior builds and for each campaign list a small handful of optional skills from the secondary classes.
I'll try thinking of a magehunter build. I don't really play hammer warriors and I saw that it had a cast time of 1/2 second.
To be clear, these builds are to be intended primarily for HM use correct?
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Jan 26, 2009, 12:20 AM // 00:20
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#6
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Administrator
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Quote:
Originally Posted by Winterclaw
I guess a res sig would be okay. If not lion's comfort because you also get adrenaline from it.
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Ah, forgot about LC. Maybe [[FGJ (PvE)] to crank out more WA?
Quote:
However I like rebirth because if you lose one or two people close to mobs and pull back, you can rebirth them and recover safely for a second. IMO rebirth is good for warriors because they have high armor and usually have an IMS as a cancel stance... that means they have a better chance of getting away.
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I disagree, and I'll wait for more opinions before I change it. Imo if you need to rez you might as well just do it there with a sig. Unless you plan to have to pull out alot, of course.
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Plus DPS is only good if you have factions.
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/slap. Forgot.
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To be clear, these builds are to be intended primarily for HM use correct
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Uh, not really. Just general builds for people with campaign restrictions. They should work fine anyway. It's not like a build that works in HM won't work in NM.
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Jan 26, 2009, 01:19 AM // 01:19
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#7
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I find that in the hundred blades one that final thrust goes well with galrath slash.
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Jan 26, 2009, 11:40 PM // 23:40
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#8
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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[Death Pact Signet (PvE)] can't be used for Factions-only, its a Nightfall skill.
[Flesh of my Flesh] for Factions only.
Last edited by _Nihilist_; Jan 26, 2009 at 11:43 PM // 23:43..
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Jan 27, 2009, 04:33 AM // 04:33
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#9
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Forge Runner
Join Date: Mar 2005
Location: PST
Profession: W/
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For the Factions & Nightfall hammer builds.. I tried.
For Nightfall:
This is tough, so it's horrible.
[Devastating Hammer][Overbearing Smash][Mighty Blow][Whirlwind Attack][Enraging Charge][Flail]["For Great Justice!"]
.. I gave up on the Factions one.
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Jan 27, 2009, 09:27 AM // 09:27
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#10
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Administrator
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Quote:
Originally Posted by Shadowfox1125
For Nightfall:
This is tough, so it's horrible.
[Devastating Hammer][Overbearing Smash][Mighty Blow][Whirlwind Attack][Enraging Charge][Flail]["For Great Justice!"]
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This is pretty much the problem I ran into. Theres basically no synergy between the skills, especially the elite, so you're forced into somewhat randomly spamming skills like you would in a Cleave build.
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I gave up on the Factions one.
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The Factions one is looking good, despite the fact I haven't tested it. With the new function for Enraged Smash, it should act as a hammer version of DSlash (though obviously not as good).
Quote:
Originally Posted by Tyrael_Eveningsong
[Death Pact Signet (PvE)]can't be used for Factions-only, its a Nightfall skill.
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Just to remind people reading this: NF-only people can't switch to /Rt or /A so skills from those professions are useless anyway, even if they do come from NF.
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Jan 27, 2009, 02:51 PM // 14:51
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#11
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Forge Runner
Join Date: Mar 2005
Location: PST
Profession: W/
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I tried to achieve synergy with [[devastating hammer] and [[overbearing smash] but of course it's sub-par. In addition, I don't find [[magehunter strike] to be effective.
I know we have [[earth shaker], but I was so tempted to make a WE Prophecies Hammer build just for fun.
[warrior's endurance][power attack][irresistible blow][hammer bash][crushing blow][frenzy][rush][resurrection signet]
Doesn't look great, but it needs to be tested.
Is [[enraged smash] really a sub-par D-Slash? It reminds me of a buffed [[bull's charge] with its kd effect.
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Jan 27, 2009, 08:27 PM // 20:27
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#12
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Academy Page
Join Date: Apr 2008
Profession: W/P
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Maybe add [Enduring Harmony] to NF only builds?
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Jan 28, 2009, 12:29 AM // 00:29
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#13
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Administrator
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Quote:
Originally Posted by Shadowfox1125
Is [[enraged smash] really a sub-par D-Slash? It reminds me of a buffed [[bull's charge] with its kd effect.
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An elite Bull's Strike is how I describe it in the sticky, but since it gives 4 adr (unconditional, on a 5 second recharge) with FGJ it would fully charge SY. It's not as spamable (thus less damage) but has a KD instead. As I said, I haven't tried it (and probably won't, stopped playing regularly a while ago).
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Jan 28, 2009, 12:52 AM // 00:52
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#14
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Academy Page
Join Date: Apr 2008
Profession: W/P
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I'll try to help a little, first with prophecies only skills:
Hammer:
[build=OQASE5JHhVsgtsXVr/UA]
For the Earthshaker build, using a Zealous Hammer is a must
[build=OQASE5JHCNslFsfVr/0u]
Axe:
[build=OQASEZJHRVoKFq2Vr/UA]
[build=OQYTgyYKZ6pIqoSEq4qQr4nobAA]
Sword:
[build=OQYTgyYS5ov+FwB+qa9ndDA]
[build=OQYTgyYS5ov+Fw/9qa9ndDA]
Marty, regarding the prophecies only builds of the OP, the builds for axe and hammer (specially the axe ones) are too much energy intensive (like [frenzy] + [cyclone axe] + [conjure flame], by the way, [conjure flame] may look cheap but it also means an elemental mod, so no zealous mod) and can't be used on same bars.
Last edited by Brazilian; Jan 28, 2009 at 04:51 AM // 04:51..
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Jan 28, 2009, 05:42 AM // 05:42
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#15
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Administrator
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Uh, incase you didn't see the OP, I've already got Proph builds. A lot of those builds you posted were posted in the OP. I did make the comment (again, in the OP) that the axe builds may be too energy intensive, and I need to swap [[Cyclone Axe] for some adr attack (PS: Body Blow is EotN).
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Jan 28, 2009, 03:31 PM // 15:31
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#16
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Academy Page
Join Date: Apr 2008
Profession: W/P
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Yes, you're right, but I just wanted to add variants (for example, [counter blow] in hammer bar, since it's ridiculously effective) and some [warriors endurance] bars. Maybe i should just have suggested to make them or only add the variant skill instead of posting it in that way ([penetrating blow] seems like a sub par substitute for Body Blow EOTN skill).
Last edited by Brazilian; Jan 28, 2009 at 03:45 PM // 15:45..
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